Introduction: Blue Noon (Midnighters #3) The darklings will hunt once again. The secret hour when time freezes arrives every night at midnight in Bixby, Oklahoma. It's a dangerous time, when five teenagers are the only humans awake and dark creatures crawl out of the shadows, but at least the midnight hour is regular and predictable. Until suddenly, the blue time comes . . . in the middle of the day. The noise of school stops. Cheerleaders are frozen in midair, teachers brought to a standstill. EveryView Details>
Introduction: Touching Darkness (Midnighters #2) Bixby, Oklahoma, is full of secrets.some come out at midnight.some should stay hidden. As the Midnighters search for the truth about the secret hour, they uncover terrifying mysteries woven into the very fabric of Bixby's history, and a conspiracy that touches the world of daylight. This time Jessica Day is not the only Midnighter in mortal danger, and if the group can't find a way to come together, they could lose one of their own . . . forever.View Details>
Introduction: The Secret Hour (Midnighters #1) 15-year-old Jessica Day moves with her family to Bixby, Oklahoma after her mother gets a job offer at a high-tech aerospace company. Soon after the move, Jessica awakens to find time frozen, rain stopped in mid air. Although she thinks it is a dream, she is suspicious when she wakes to find her clothes wet. The next night, it happens again leaving her room, she finds that her family is frozen, and the only other living thing is a cat, which leads her out ofView Details>
Introduction: The Last Days (Peeps #2) Strange things are happening: old friends disappearing, angels (or devils) clambering on the fire escapes of New York City. But for Pearl, Moz, and Zahler, all that matters is the band. As the city reels under a mysterious epidemic, the three combine their talents with a vampire lead singer and a drummer whose fractured mind can glimpse the coming darkness. Will their music stave off the end? Or summon it? Set against the gritty apocalypse that began in PeepsView Details>
Introduction: Peeps (Peeps #1) Last year as college freshman, narrator Cal was infected by exotic goth Morgan with a parasite that caused following girlfriends to become vampire-like ghouls he calls parasite-positives "Peeps". A carrier without symptoms, he hunts his progeny for the centuries old bureaucratic Night Watch. But victims are showing more sanity, pretty human Lacey is pushing his buttons, and her apartment building basement houses fierce hordes of ravening rats, red-eyed cats, and moView Details>
Introduction: Song of Susannah (The Dark Tower #6) by Stephen King , Darrel Anderson (Illustrations) The sixth volume in The Dark Tower series - the most anticipated series of publications in Stephen King's legendary career - The Dark Tower VI Song Of Susannah is a pivotal instalment in the epic saga. It provides the key to the quest that defines Roland's life. In the next part of their journey to the tower, Roland and his band of followers face adversity from every side: Susannah Dean has bView Details>
Introduction: Wolves of the Calla (The Dark Tower #5) by Stephen King , Bernie Wrightson (Illustrator) Roland Deschain and his ka-tet are bearing southeast through the forests of Mid-World on their quest for the Dark Tower. Their path takes them to the outskirts of Calla Bryn Sturgis. But beyond the tranquil farm town, the ground rises to the hulking darkness of Thunderclap, the source of a terrible affliction that is stealing the town's soul. The wolves of Thunderclap and their unspeakable depView Details>
Introduction: Wizard and Glass (The Dark Tower #4) by Stephen King , Dave McKean (Illustrator) Roland of Gilead and his fellow pilgrims determine to reach the Dark Tower, but their quest is rife with confrontation, conflict and sacrifice - from a vast computer system which bargains in riddles to Roland's old enemy Walter and the wizard's glass.View Details>
Introduction: The Waste Lands (The Dark Tower #3) by Stephen King , Ned Dameron (Illustrator) The story begins five weeks after the end of The Drawing of the Three. Roland, Susannah, and Eddie have moved east from the shore of the Western Sea, and into the woods of Out-World. After an encounter with a gigantic cyborg bear named Shardik, they discover one of the six mystical Beams that hold the world together. The three gunslingers follow the Path of the Beam inland to Mid-World.Roland now reveals View Details>
Introduction: Azazel is a character created by Isaac Asimov and featured in a series of fantasy short stories. Azazel is a two-centimeter-tall demon (or extraterrestrial), named after the Biblical demon. Some of these stories were collected in Azazel, first published in 1988. The stories take the form of conversations between an unnamed writer (whom Asimov identifies in the collection introduction as himself) and a shiftless friend named George (named in The Two-Centimeter Demon as George BitteView Details>